Level: 82^^^ Epic x4
Health: 131,004,307
Debuff: Wisdom 870
Melee Damage: Slashing
Non-Melee Abilities:
Digestive Sac- Randomly traps raid member in digestive sac which roots, stuns/stifles. Places dot on target which will kill them if not destroyed.
Starts at 3,449 damage and increases each second.
Fearsome Gaze (17 sec)- AE stifle with minimal damage (Magic)
Necrosis (7 sec)- AE Damage attack (Disease)
Healing Abilities:
Bolster Confidence: Heals for 7,700,000 with each player death under 50%
Necrosis: Heals for 2,800- 8,800
Drops: Mystmyrian Soulcube, used to defeat Venril Sathir (you will need one for your tank, as well as the person clicking statues.
Strategy
Two tanks is optimal for this zone, when considering time and trash. It is advisable that one of the tanks is a crusader with Fearless Morale.
The trash in the zone consists of drachnids and skeletons, which are in the hallways and the rooms to the right and left of the zone. These can be retrieved by the tanks and brough to the main hallway for the raid to exterminate.
All skeletons fear, it is best to have the crusader tanking these. The raid needs to crouch and walk while killing trash.
Once all the trash is cleared the MT will stand just inside the door to her chamber. The raid positions on either side in the alcove. Raiders will pop out occasionally when sacked and must return to their spot when released.
MA will stand with the raid, targeting digestive sacs when they spawn, and the Widow Mistress in between sacs. MA should make macro to target between sac and Tairiza.
/target a digestive sac (Pro tip, add this to main damage spell to always be checking for a sac)
/target Tairiza the Widow Mistress
Tairiza will randomly cocoon raiders. Raiders will be stunned/stifled/rooted during the sacking and will need to have concentrated heals until released from sack.
At 40% heroic spiderling adds will spawn. There is no need to focus on these directly as AE damage will kill them quickly. If the raid is unable to keep up with the adds, the raid can become overwhelmed and wipe. (Sylestia Note: never have I seen this happen, Though I have seen a kill take 55 minutes and hit a stalemate of heals from dying versus raid still stable enough to fight)
Class Specific Considerations:
Summoners must use 'pet attack' to make their pets to attack the sacs, auto assist does not work.
PREVIOUSLY- it seemed Counterblade from Enchanters could help with stuns. We have been UNABLE to verify it triggering in multiple tests. I mean- your chanters should be using it anyway- but precures are what wins the day here.
Alternate Strategy Variations:
Let people die from cocoons until the mob hits 52% and focus solely on burning Tairiza.
ACT Triggers
<Trigger R="Digestive Sac hits (?<victim>.+?) for" SD="${victim}" ST="3" CR="F" C="Tairiza" T="F" TN="" Ta="F" />